Mobile application development is the set of methods and procedures involved in writing software for small, wireless computing devices such as smartphones or tablets.

Mobile application development is the same as Web application development and has its origins in more traditional software development. The difference between mobile applications is often written specifically to take advantage of the exclusive features a particular mobile device offers. For example, a gaming app might be written to take benefit of the iPhone's accelerometer.

To make sure that applications show the best performance on a given device is to develop the application (app) natively on that device. This means that at a very low level, the code is written precisely for the processor in a particular device. When an app required to run on different operating systems, still, there is code that can be reused from the initial development. The application must basically be rewritten for each precise device.

In the future, it's estimated that a majority of mobile application development efforts will focus on developing browser-based applications that are device-agnostic. Browser-based applications are simply websites that are constructed for mobile browsers. Such sites are developed to load quickly over a cellular network and have finger-friendly navigation.

Now fundamental things were Mobile App Development Company pay special attention within the process of app design.

• DE-cluttering and Speeding Up

The first and most significant rule of UX design is to make the app simple, logical and easy to use. Everything you do, you do with the end user in mind and you have to avoid everything that could make their life more complex.

• Break and Offload Tasks

You need to break the tasks into little steps. Try not to load the user with more than one action per screen. For every difficult action that requires multiple moves, generate multiple screens that have a logical connection and succession, understandable to everyone.

• Clear Navigation

Another essential rule of UX for apps is to make things not just simple for users, but also used to and expected. And in the context of navigation, sticking to standard patterns and gestures. Custom-made elements may be more challenging for a designer in a creative sense, but the priority here is that the users are able to simply discover and understand your app’s navigation patterns.

• Hierarchy

Same goes for visual hierarchy – you have to make it clear for the users which elements on the screen are most essential. Just like in other areas of web design, this can be done by using fonts of different sizes and types, blank space, caps lock, title case, as well as different colors.

• Optimizing User Input

As much as your users can be overwhelmed by the number of elements on the screen, they can also be demoralized by the amount of input they’re expected to provide. Mainly when they have to type it on a small screen of their smartphone.